I'm trying to improve my anatomy. I was doing these studies lately.
Sculpted in Zbrush, Rendered in Keyshot.
Here are some pics of my workflow :
Almost everything started from dynamesh, I made a basemesh only for the more complicated parts like the pelvis or the ribcage.
I'm trying to apply what I learned, here's a study of an arm:
Some other stuff:
Here's a Making Of I wrote for 3dtotal about the Monk characer:
And a cover i did for a hungarian magazine:
Sorry about this huge post. Happy holidays!